Sepia Sketches { Game / Interactive Interfaces Ideas }
Panel 1: gbear rolling down hills,
Panel 2: at the bottom of these hills there are randomly picked scenes which the gbear can pick up items and bring it to another scene. Roll down hill again to go to another scence,
Panel 3: Air piano input, or zen garden interface that manipulates a projector image. For example, raking a circle summons a bear.

Sepia Sketches { Game / Interactive Interfaces Ideas }

Panel 1: gbear rolling down hills,

Panel 2: at the bottom of these hills there are randomly picked scenes which the gbear can pick up items and bring it to another scene. Roll down hill again to go to another scence,

Panel 3: Air piano input, or zen garden interface that manipulates a projector image. For example, raking a circle summons a bear.